Go Math Transition Guide Grade 2

Grade 2 Games Welcome to our GO Math! Grade 2 games page. The games on this page have been aligned to Go Math!

And the Common Core Standards. Each grouping represents a 2nd Grade domain from the CCS. Click the game title to get started. Operations and Algebraic Thinking Match colors and patterns with Clifford and friends.

Compare sizes and position to learn about estimation and spatial relationships with Puppy Clifford. Compare colors and patterns for a chance to slide on Clifford! Explore spatial vocabulary, size comparison and estimation with Clifford and Puppy Clifford. Arrange colors to complete a pattern. Practice estimation and non-standard measurement. Solve this virtual version of the classical fifteen puzzle by arranging its tiles.

Practice painting creative flags while learning about thirds. Practice painting creative flags while learning about halves The FunBrain Magician will pick a secret number and put it in his hat. You guess what number it is. If your guess is too high or too low, FunBrain will give you a hint. See how many turns it takes you to win! Use inference and logic to play a game and guess a hidden pattern of pegs. Cracker obtain the secret code before the insidious Prof.

Soup catches him by guessing what number comes next in a series of numbers. Use bars to show addition, subtraction, multiplication, and division on a number line. You are stuck in a haunted house.

Your goal is to find the door to get out. This interactive pan balance allows numeric or algebraic expressions to be entered and compared. You can 'weigh' the expressions you want to compare by entering them on either side of the balance. Using this interactive tool, you can practice arithmetic and algebraic skills, and investigate the important concept of equivalence.

Use this tool to strengthen understanding and computation of numerical expressions and equality. In understanding equality, one of the first things students must realize is that equality is a relationship, not an operation. Many students view '=' as 'find the answer.'

For these students, it is difficult to understand equations such as 11 = 4 + 7 or 3 × 5 = 17 – 2. Win this game by moving the pegs on the left past the pegs on the right.

Mathematical reasoning level 1 Mathematical reasoning level 2 Mathematical reasoning level 3 Multiplication Find the sequence ( by ones). Find the sequence ( by threes). Find the sequence ( by twos). Find the sequence (square numbers).

Find the sequence (triangular numbers). Figuring out addition problems.

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Figuring out division problems. Figuring out multiplication problems. Figuring out subtraction problems.

Solve the tower problem and test your theory by varying the number of disks. Investigate common features of sets. Number and Operations in Base Ten An electronic abacus that can be used to do arithmetic. Use base ten blocks to model grouping in addition. Use base ten blocks to model separation of groups in subtraction. Illustrate addition and subtraction in a variety of bases. Bobbie Bear is planning a vacation and wants to know how many outfits can be made using different colored shirts and pants.

Learn about carrying and digits using chips. Use color chips to illustrate addition of integers.

Use color chips to illustrate subtraction of integers. By yourself or against a friend, match whole numbers, shapes, fractions, or multiplication facts to equivalent representations. Practice with the clear panes or step up the challenge with the windows closed. How many socks can you win? Find the next number in the sequence. Okta challenges you to a duel! That crazy octopus wants to play you in a game where the first person to choose cards with a specified sum wins.

You can choose how many cards, what types of numbers, and Okta's level of strategy. Finding numbers from a number square. Thinking about numbers using frames of 5 can be a helpful way to learn basic number facts. The four games that can be played with this applet help to develop counting and addition skills. This game focuses on finding multiples of 10.

This games lets you choose to practice sums of the number you set This game is for practicing two digit plus one digit numbers. This game is for practicing two digit plus two digit numbers. This game is for practicing addition of 2 digit by 2 digit numbers. This game is for practicing 2 digit minus 1 digit subtraction. This game is for practicing 3 digit minus 3 digit subtraction.

Go math transition guide grade 2015

Practice finding the even numbers Practice finding the odd numbers Help the alien spaceship move cows into corrals by counting, adding, and subtracting. This activity helps children learn grouping, tally marks, and place value. As they master counting, they can move on to adding and subtracting two-digit numbers. After Okta hides some bubbles under a shell, he then either adds more bubbles or takes some away.

Students have to determine how many bubbles are left under the shell. Practice counting and visualize number patterns using a hundreds chart. Timed practice of basic math facts in addition, subtraction, multiplication and division Practice Addition, Subtraction, Division, and Multiplication facts by number Illustrates arithmetic operations using a number line. Number line addition and subtraction game. Discover the pattern and complete a sequence of numbers. Okta's Rescue is lots of fun for kids!

Plus they are using their counting skills while playing! Explore place value by placing dots on number lines. Addition Level 1 Addition Level 2 Addition Level 3 Subtraction Level 1 Subtraction Level 2 Subtraction Level 3 Number square 0-100 Number square 0-99 Blank number square 0-100 Blank number square 0-99 Thinking about numbers using frames of 10 can be a helpful way to learn basic number facts. The four games that can be played with this applet help to develop counting and addition skills. Measurement and Data Helps student practice telling time. Create a bar chart showing quantities or percentages by labeling columns and clicking on values.

Figure out how many of each bill or coin that you expect to get back when you pay for something. Tool for teachers to help teach time. Learn how to count, collect, exchange, and make change for coins. The coin tiles help you count as you learn the value of each coin.

How many of the games can you master? Learn about money by counting and making change. Learn about money by counting and making change.

Go Math Grade 2 Chapter 2

Solve puzzles requiring you to fill and pour containers. A tool for graphing and exploring functions.

FunBrain will show you a ruler with a red bar above it. Click on the length of the red bar. You can play with centimeters or inches. Learn about money by counting and making change.

Telling time to 1/2 hour intervals. Telling time to 15 minute intervals. Telling time to 5 minute intervals. Telling time to the minute. Telling time to the minute. Matching times written in text to the graphic match. Interactively set the time on a digital and analog clocks.

Answer questions asking you to show a given time on digital and analog clocks. Answer questions asking you to indicate what time it will be before or after a given time period.

Geometry Learn color and shape concepts by sorting blocks. Learn about shape and color patterns of by completing trains of blocks. By yourself or against a friend, match whole numbers, shapes, fractions, or multiplication facts to equivalent representations. Practice with the clear panes or step up the challenge with the windows closed.

How many socks can you win? Build similar triangles by combining sides and angles. Use geoboard to illustrate three-dimensional shapes. This tool allows you to learn about various geometric solids and their properties. You can manipulate and color each shape to explore the number of faces, edges, and vertices, and you can also use this tool to investigate the following question: For any polyhedron, what is the relationship between the number of faces, vertices, and edges? What other questions can this tool help you answer?

Go Math Transition Guide Grade 2 Teacher

Illustrates iterations of the Golden Section. Use this interactive tool to create dynamic drawings on isometric dot paper. Draw figures using edges, faces, or cubes. You can shift, rotate, color, decompose, and view in 2‑D or 3‑D. Program a ladybug to hide behind a leaf. Program a ladybug to move through a maze. Quilters and other designers sometimes start by producing square patches with a pattern on them.

These square patches are then repeated and connected to produce a larger pattern. Create your own patch using the shapes in the tool below.

Use six common geometric shapes to build patterns and solve problems. Use the 12 pentomino combinations to solve problems. This tool allows you to create any geometric shape imaginable. Squares, triangles, rhombi, trapezoids and hexagons can be created, colored, enlarged, shrunk, rotated, reflected, sliced, and glued together. What design can you create? Build and compare characteristics of biominoes, triominoes, quadrominoes, etc. With this tool, you can explore how to decompose shapes and recompose them to make other shapes.

You can draw and cut shapes and also use slides, turns, and flips to move pieces around. Create and discover patterns using three dimensional blocks. Using regular and semi-regular tessellations to tile the plane. Manipulate the puzzle pieces and find multiple solutions.

Explore numbers, shapes, and logic by programming a turtle to move. Guide a turtle to a pond using computer commands, number of steps, and degrees of movement.